Trente et quarante

This is a 17th century card game, original from France, which is played in almost all casinos in Monte Carlo, and easily found in other parts of the Europe.

It is a simple game, played with six packs of cards, with easy rules and betting possibilities. Each card from 2 to 9 has the value written on it, the ace counts as 1, and the K, Q, J count as 10. After you have made your bets, the croupier deals two rows of cards. One is the Black row, and the other is the Red row. The sum of the cards in each row must be between 30 and 40. The row that wins is the smaller one, with the sum of the cards closer to 30.

There are four types of bets you can make. You can bet on which row wins, that is Red or Black, and you can get even money if you win. Or you can bet on Color or Inverse. Color bet means that you bet on the first card of the first row being the same color as the color of the row that wins.

Inverse means that it is the opposite (for example if the first card is a red one, and the Red row wins, than the Color bet is the winner; if the first card is black, and the Red row wins, than Inverse bet is the winner). This type of bet also pays even money in case of a win. When playing this game, you can only make two bets for each deal.

You can choose from either Red or Black for one bet, and Color or Inverse for the second bet.

As I said before, when dealing the cards, the sum of each row must be between 30 and 40, and the winner is the row closer to 30. In case of the tie, there are two possibilities. The tie is when the sum of the numbers is 31, or when the sum is other than 31. If the tie is at a sum other than 31, the game is null. If the tie is at 31, the dealer either takes half of the bet, or the player can decide to let the wager for the next deal. For this situation, you can make an Insurance bet, by paying 1% of the total bet, in which case the half-loss is canceled.

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